graphics in games

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Re: graphics in games

Postby rammy » April 4th, 2011, 11:06 am

charlie wrote:@ Rammy

What Scroll do you have 8" or 7" and what's your Firmware - If you could put the details in your signature, this would help us all a lot, cheers



Done ;)
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Re: graphics in games

Postby Charlie » April 4th, 2011, 11:09 am

Cheers Rammy for the sig. details :D

EDIT - Tried this Mod twice now and the Scroll boots to a blank screen after the silver 'Welcome' text - CWM restore again - I wonder if its because my FW is 0.94 and this mod does not work with that FW. ummm strange.
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Scroll Version: Moto G 16GB (4.4.2 rooted)
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Re: graphics in games

Postby rammy » April 4th, 2011, 11:34 am

charlie wrote:Cheers Rammy for the sig. details :D

EDIT - Tried this Mod twice now and the Scroll boots to a blank screen after the silver 'Welcome' text - CWM restore again - I wonder if its because my FW is 0.94 and this mod does not work with that FW. ummm strange.


More than likely yes, have a look around that forum i posted too see if anything can be done.
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Re: graphics in games

Postby Charlie » April 4th, 2011, 11:50 am

I have had a look at the other forum - umm I wonder is the permissions are wrong on my file - can you check yours please - In Root Explorer the permissions box is like so (sorry I forget the Chmod value) but the box looks like this:-

x x x
T T T
T x T

Key:- x= Unticked T= Ticked

Cheers
" Just because you could, doesn't mean you should. "
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Charlie
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Scroll Version: Moto G 16GB (4.4.2 rooted)
Nexus 7 - G1 (4.4.2 rooted)
Huawei Y300 (4.1.1 rooted - TWRP)
MK809 (4.1.1 rooted - CWM)
Raspberry Pi B (512MB)

Retired: Excel (CM10) & 1st Gen' (2.1) Tab'.

Re: graphics in games

Postby insx » April 4th, 2011, 12:34 pm

Angry Birds was glitchy on first run but sorted itself out after I returned to the menu. The game seems to be running slower but that might be something else I messed around with. Good find!
Scroll 7". Firmware: 1.02 Baseband: 1.02 Kernel: 2.6.29 Android Version:2.1
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Re: graphics in games

Postby Charlie » April 4th, 2011, 12:37 pm

Question for the people that have this mod working - have you done the build.prop mod before doing this mod? Cheers.
" Just because you could, doesn't mean you should. "
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Charlie
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Scroll Version: Moto G 16GB (4.4.2 rooted)
Nexus 7 - G1 (4.4.2 rooted)
Huawei Y300 (4.1.1 rooted - TWRP)
MK809 (4.1.1 rooted - CWM)
Raspberry Pi B (512MB)

Retired: Excel (CM10) & 1st Gen' (2.1) Tab'.

Re: graphics in games

Postby rammy » April 4th, 2011, 1:17 pm

charlie wrote:Question for the people that have this mod working - have you done the build.prop mod before doing this mod? Cheers.


Yes did that, can't check scroll for permissions as I am at work
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Re: graphics in games

Postby insx » April 4th, 2011, 1:19 pm

I had done the build.prop mod previously. I can't remember the two different options but I stuck with the original density.

Angry Birds seems to be running at full speed after a reboot.
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Re: graphics in games

Postby Charlie » April 4th, 2011, 1:31 pm

ok cheers Guys -

maybe its not the build.prop - but when you get a change can you let me know what size the dalvik vm heap size is set at in your build.prop, please. Mine is:- dalvik.vm.heapsize=40m

Cheers
" Just because you could, doesn't mean you should. "
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Charlie
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Posts: 2471
Joined: December 28th, 2010, 8:41 pm
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Scroll Version: Moto G 16GB (4.4.2 rooted)
Nexus 7 - G1 (4.4.2 rooted)
Huawei Y300 (4.1.1 rooted - TWRP)
MK809 (4.1.1 rooted - CWM)
Raspberry Pi B (512MB)

Retired: Excel (CM10) & 1st Gen' (2.1) Tab'.

Re: graphics in games

Postby rammy » April 4th, 2011, 2:19 pm

charlie wrote:I have had a look at the other forum - umm I wonder is the permissions are wrong on my file - can you check yours please - In Root Explorer the permissions box is like so (sorry I forget the Chmod value) but the box looks like this:-

x x x
T T T
T x T

Key:- x= Unticked T= Ticked

Cheers


Just checked mine at break, and its the same permissions as yours, dalvik heap size 46
Who Dare's Wins

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ICS 4.0.3
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Posts: 53
Joined: March 27th, 2011, 6:10 pm
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